Game Spot -
4 Feb 2015 21:58

Today at this year's DICE developer summit, Treyarch's Mark Lamia revealed the time he almost cut the zombies mode from Call of Duty: World at War. While World at War was in development, a small group of programmers spent their off-time working on a Nazi zombies prototype just for fun. Since the game was in crunch, and zombies didn't fit with the franchise's setting, Lamia considered telling them to stop wasting time and focus on the primary game. It was a move he described as something "that wo...
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